WELCOME TO THE COALITION FORCES!
The Coalition is the hammer and fist of a military alliance comprising the Sea, Air, Land and Special Operations forces of it’s member countries. The Coalition is leading the effort to restore stability and peace to war torn Palmland. Task Force Hammer is the unit taking control of the Taji Provence. It will be operating out of the COP (Combat Out Post) directly in the middle of all the major areas.
The Mission of Task Force Hammer will be to provide security to the civilians in its battle space. In addition it will Find, Fix and Finish the Anti Coalition Militia (ACM) in the area. It has access to all of the firepower of a modern military, including fighter and bomber aircraft as well as helicopters and artillery. Because of their need to not only win the hearts and minds of the locals but also the world at large, they have to be very careful about where and how they use these assets. The ACM will take advantage of any misuse of fire power that destroys property or hurts those who are not actively fighting.
Field approved safety equipment such as full seal eye protection, and facial protection required for actual game play
Members of the Coalition have to be team oriented players above all. They have to be able to not only take direction but to also take initiative.
As a member of the Coalition you can expect to play with like minded people who want to play a more advanced style of play beyond just point and shoot. Players will be encouraged to strategize with the Task Force Commander to come up with a plan to accomplish their missions. These could be Route Clearance of MSR Clearwater (making sure its clear of mines), patrols of the Battle Space to disrupt the freedom of movement of the ACM and direct action raids against ACM strongholds. You can expect a fight no matter what mission you are given, but you cannot simply use brute force. YOU have to accomplish the mission effectively without taking too many casualties (The ACM will use your losses against you getting propaganda points and the world will think you are losing) and without blowing up too many schools, houses and tree farms in the process.
As a member of the Coalition you can expect to play with like minded people who want to play a more advanced style of play beyond just point and shoot. Players will be encouraged to strategize with the Task Force Commander to come up with a plan to accomplish their missions. These could be Route Clearance of MSR Clearwater (making sure its clear of mines), patrols of the Battle Space to disrupt the freedom of movement of the ACM and direct action raids against ACM strongholds. You can expect a fight no matter what mission you are given, but you cannot simply use brute force. YOU have to accomplish the mission effectively without taking too many casualties (The ACM will use your losses against you getting propaganda points and the world will think you are losing) and without blowing up too many schools, houses and tree farms in the process.
MEET HAMMER 6!
Field approved safety equipment such as full seal eye protection, and facial protection required for actual game play
James Arnett (AKA the Coalition Task Force Commander - Call Sign: Hammer 6) is a former United States Army Infantryman. James was involved in several combat deployments in support of Operation Iraqi Freedom. His knowledge of tactics from the squad level to the company level makes him a wily and worthy adversary to any ACM units that will cross his path. James is also a Referee ensuring game play is fun, fair and safe.